Esl games advanced students
Only give them the middle section and leave out the introduction and conclusion. Create handouts of a few options for intros and conclusions and have the students decide on which one is the best. If they are even more advanced, leave out your handouts and have them create their own intros and conclusions.
To check on detailed comprehension, create questions about the article based on some of its key highlights. Answer "If I had a million dollars, I'd A fun activity would be to have the students sit in a circle. The students go around in the circle and create a story based off of conditional phrases that the student before them said.
One game is to have the target vocabulary all on different pieces of paper. One student draws a word and describes it without saying the word. The other students compete to guess the word. Continue playing until all of the words are finished. Whoever guesses the most words wins!
Another way of doing a similar activity is to have two students sitting in chairs with their backs facing the board. The teacher writes the target vocabulary word on the board. The rest of the class then has to describe the word to the two students. Whoever guesses the word wins! Vocabulary lessons may seem easier to teach, but make sure to use lots of visuals, be very interactive, and keep the lesson student centered so that it sparks their interest.
Vocab lessons are perfect for games. This is where functional language is key so that they can sound more natural and have real life conversations. A fun activity would be asking for recommendations at a tourist office.
The students could prepare scripts in groups of two or three. One of the students is the tourist office manager while the other one is the traveler.
The students plan a role play for five to ten minutes and then perform for the class. To prepare the students for this activity, the teacher could give context and background. There could be sample phrases and sentences taught before the role play.
In the case of seeking advice from a tourist office, some keywords could be: activities, events, tours, programs, times, prices, budget, etc. This will, of course, depend on your key aims of the lesson. Now time to go on and make those advanced ESL lesson plans! Just remember that for the students to be fully engaged you need to have clear goals and know what they really want to learn.
Most important of all: have fun! Just who are the English? Tea and the British Globalization? What globalization? In schools declaring the source of copied materials to a national copyright agency, Linguapress advanced level resources should be attributed to "Spectrum" as the source and "Linguapresss France" as the publisher.
Linguapress respects your privacy and does not collect personal data. None of the players know who does or does not know the location. Players ask each other questions — "Why are you dressed so strangely? The best questions for Spyfall :. Spyfall encourages adult students to work on their oral English skills, as well as critical thinking and deductive reasoning.
The premise of Timeline: Inventions is simple: place a card from your hand into the correct position of cards forming the play area in the center of the table. This central play area grows during the game, but it is merely a line of cards ordered according to the year of occurrence of the event depicted on it.
For example, if they like history, you create a flashcard with an event or a picture on one side, and the name of the event and the date on the flip side.
Make a hundred of these on one or more topic, and then have them debate about the correct dates of each event such as the invention of the toothbrush!
The Situation: There is a conflict between the Mafia — the informed minority — and the Innocents — the uninformed majority. Each player has a role - policeman, citizen, etc. The game ends when all Mafia members are eliminated or there are more Mafia members than Innocents. Werewolf is a thematic alternative to Mafia - the Innocents become Villagers fighting against Werewolves.
To optimize Mafia as a game for ESL students, the narrator tells a detailed story about what happens at night, and during the day the players accuse one another of being in the Mafia. Heated debate and suspicion make for a great adult ESL activity! The objective of Cluedo: Who Fixed it? Players accomplish the task through a process of elimination that involves asking questions.
Students must use specific vocabulary related to common household problems, tools and tradesmen. The ESL usefulness of this game is that is it completely adaptable. You can easily change the vocabulary to focus on another theme or topic such as common holiday problems, problems at work or shopping to name a few.
Not that you want to encourage this, but because students work individually and it consists of multiple short rounds, students can join in as they arrive with minimum disruption. The easiest way to play this game is with our interactive Countdown game. Unlike other online tools this gives you the option to set the time allowed to one minute instead of thirty seconds as in the TV game show , the latter being too difficult for all but the most advanced students.
Not only is it a fun competitive activity, the way in which it gets students thinking about language and related words is ideal for the start of a class. You can also use it to practise modal verbs of possibility e. That might be true…. There are two options for implementation. For a quick warm-up activity, pre-prepared definitions work best, and our interactive Call My Bluff game is ready to use for this purpose.
Present ten words as a quiz, with teams scoring a point for each correct guess. If you have more time however, you could ask the teams to prepare words and definitions themselves first. They could even include example sentences for each option. Many of the above games are well-suited to vocabulary practice, but what about grammar? The great thing about Jeopardy is you can use it with almost any language topic, and its adaptability makes it the ideal choice for a review class.
Simply choose five topics your class has studied recently, and write five questions related to each of them. Each question in a topic category is worth a different number of points; teams choose a category and points value which reveals their question, and are awarded that number of points if their answer is correct. Many of the segments they use are great fun to play in class, and work particularly well as warm-up activities. Perhaps the most popular is Password, a game in which students guess vocabulary words from single-word clues.
This game is played with two or three teams, and one student from each team sitting at the front facing away from the board. Write or project a word on the board — our interactive Password game has suitable pre-prepared words you can use. In this game students silently mouth words or phrases to their teammate s. Our interactive Whisper Challenge game allows you to do this, and even plays background music to mask any whispered sounds.
It might just seem like a bit of fun, but the game actually practises an important skill. Lip-reading is a significant element of interpreting speech, especially in noisy environments.
The student mouthing the word also practises enunciating clearly and correctly. Instead of just recognising vocabulary words, this exercise requires students to put together coherent sentence descriptions, great for practising fluency. On the TV show players are shown a strange object in secret, which they can choose to describe truthfully, or invent a different description.
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